Problem 48 a. Geometry Use the Pythagorean ... [FREE SOLUTION] (2024)

Chapter 3: Problem 48

a. Geometry Use the Pythagorean Theorem to find the distance between \((1,2,4)\)and \((3,-2,7)\) . (Hintt Recall the Distance Formula.) b. Make a Conjecture Make a conjecture about how to find the coordinates ofthe midpoint of a segment in coordinate space.

Short Answer

Expert verified

The distance between the points is \sqrt{29}. The midpoint coordinates can be found by averaging the corresponding coordinates of the endpoints.

Step by step solution

01

Identify Coordinates

Identify the coordinates of the two given points. Point A is at (1, 2, 4) and Point B is at (3, -2, 7).

02

Apply the Distance Formula

Apply the distance formula for 3-dimensional space: \( d = \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2 + (z_2 - z_1)^2} \), where \((x_1, y_1, z_1)\) are the coordinates of the first point and \((x_2, y_2, z_2)\) are the coordinates of the second point.

03

Insert the Coordinates into the Formula

Insert the coordinates of points A and B into the distance formula: \( d = \sqrt{(3 - 1)^2 + (-2 - 2)^2 + (7 - 4)^2} \).

04

Simplify the Equation

Simplify the distances between each respective coordinate: \( d = \sqrt{(2)^2 + (-4)^2 + (3)^2} = \sqrt{4 + 16 + 9} = \sqrt{29} \).

05

Make a Conjecture About the Midpoint

The midpoint M of a segment in 3-dimensional coordinate space with endpoints \((x_1, y_1, z_1)\) and \((x_2, y_2, z_2)\) can be found using the formula: \((M_x = \frac{x_1 + x_2}{2}, M_y = \frac{y_1 + y_2}{2}, M_z = \frac{z_1 + z_2}{2})\). This is the average of the respective coordinates.

Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Pythagorean Theorem

The Pythagorean Theorem is a cornerstone of geometry, often cited as the relationship between the sides of a right-angled triangle. For a triangle with sides 'a' and 'b' meeting at a right angle, and the hypotenuse 'c', the theorem states that \(a^2 + b^2 = c^2\).

This principle not only applies to two-dimensional spaces but also extends to three dimensions, which is essential when calculating distances between points in 3D. When finding the 3D distance between two points, the theorem helps us treat the problem as calculations between three perpendicular lines forming a '3D right-angled triangle'. Applying the Pythagorean Theorem iteratively or in an expanded form allows us to derive the 3D Distance Formula, which we see utilized in problems that require us to find the separation between points in space.

Midpoint Formula in Coordinate Space

The Midpoint Formula is an extension of the average of two numbers to spatial dimensions. In a two-dimensional space, the midpoint of a line segment connecting points \(A(x_1, y_1)\) and \(B(x_2, y_2)\) is calculated by averaging the x-coordinates and the y-coordinates separately: \(M_x = \frac{x_1 + x_2}{2}\), \(M_y = \frac{y_1 + y_2}{2}\).

In three-dimensional coordinate space, this concept is simply expanded by including the z-coordinates. Thus, the midpoint \(M\) of the segment with endpoints \(A(x_1, y_1, z_1)\) and \(B(x_2, y_2, z_2)\) is calculated by \(M_x = \frac{x_1 + x_2}{2}\), \(M_y = \frac{y_1 + y_2}{2}\), and \(M_z = \frac{z_1 + z_2}{2}\).

This means we're finding the center or 'average point' that lies exactly halfway between the two given points in each of the three dimensions. Whether you're plotting the halfway point of a race or finding the center of gravity between two objects in space, the midpoint formula is your go-to tool.

Geometry Concepts

Understanding geometry concepts is critical for solving problems relating to shapes, sizes, relative positions of figures, and properties of space. When dealing with 3D space, we're not only considering the length and width but also the depth or height of objects. Basic concepts like points, lines, planes, and angles extend into 3D, which is why having a strong grasp of 2D geometry foundations is vital before diving into 3D problems.

From Lines to Planes

Lines in 3D are much like those in 2D, except they extend in an additional direction. Planes in 3D space can be thought of as flat surfaces that have length and width but no depth, and they extend infinitely in all directions within their dimension.

  • Points
  • Lines
  • Planes
  • Angles
  • Shapes (polygons, circles, etc., extending into polyhedra and spheres in 3D)

Mastering these concepts is fundamental in tackling more complex geometry tasks, such as computing distances in space or determining the position of objects relative to one another, which are essential skill sets in fields that range from engineering to video game design.

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Problem 48 a. Geometry Use the Pythagorean ... [FREE SOLUTION] (2024)

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